WHEN MACHINES DREAM European Concert Date Announced




SCI Recording artists KaW and When Machines Dream will be performing at the 2008 Machine Dance Championships on March 14th in the Netherlands. Joining WMD and KaW will be G-Powered from Finland. The event is the release party for Positive Gaming's new Impact dance platform and will kick off the 2008 Machine Dance Championships.

Date:

March 14th, 2008

Venue:
Silverstone Partycentre

Weerenweg 21-23 1161

AE Zwanenburg, The Netherlands
www.silverstone.nl


For More information:

http://www.positivegaming.com

 
Oscillator X Team Purchase Record Label




The Oscillator X team of John Mendenhall and Kyle Ward have just finalized the purchase of SCI Recordings. The New York based record label was founded in 2005 as a subsidiary of Railyard recordings and has worldwide distribution through InGrooves USA and Beatport. "It was the right opportunity at the right time" says co-owner Kyle Ward. "We had recently taken on some new projects and were looking for a vehicle to expand our operation. SCI has done a great job at building the label's infastructure and distribution network and we hope to capitalize and build on that success."
The existing catalog and artist roster has also seen releases on several well known labels such as DJ Sasha's Excession, John Digweed's Bedrock and Paul Oakenfold's Perfecto.
Plans are underway for several new worldwide releases for 2007 and more to follow in 2008. For more information, please visit:
http://www.scirecordings.com 

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VST Vocoder Shootout 2007


Those of you who know me or listen to my music know that I am ALL ABOUT the vocoder. And not for anything particularly interesting either, mainly for the most cliche'd of uses for the vocoder - the ROBOT VOCALS. Though I have several hardware options for vocoding, I have been on a quest to find and aquire a VST vocoder plug-in to make it easier to get my "domo arigato" on. Most of the VST versions I have tried in the past did not produce suitable results, the main issue being with speech intellegibility. One option I looked into was to purchase a Cylon, (ebay?) very effective if you don't mind editing  "By your command" off of the end of every vocal phrase. The downsides are that it is still hardware and having a piece of studio gear that is bent on destroying humanity seems inconvenient.
That being said, I set out to find the best VST vocoder I could. I scoured the net and downloaded every Freeware, Shareware and Demo I could find and spent 2 days putting them through their paces. For those of you that are unfamiliar with vocoders and how they work, I am not going into that here, so please Google it and come back. Before we get into the shootout results, I need to add a disclaimer. Vocoders are tricky to use with respect to signal routing and I may not have gotten them all working properly, so please note that in some cases the poor results may have been due to P.E.B.C.A.K. (Problem Exists Between Chair And Keyboard) - your mileage may vary. For a host I used Ableton Live 6. As far as I can determine, there are 3 ways to configure a Vocoder in Live, depending on the vocoder. The vocoder VST's that I evaluated either "showed up" as an audio effect or a MIDI instrument, or sometimes both.
IF IT IS AN AUDIO EFFECT:
Set up 3 audio tracks - one each for the modulator, carrier and vocoder. Pan
carrier and modulator tracks hard L/R and send to vocoder track, then enable
monitor in on vocoder track.
OR:
Set up vocoder on a return track and set up audio tracks for the carrier and
modulator. Select "sends only" outputs for those tracks and send to vocoder return track.
IF IT IS A MIDI INSTRUMENT:
Set up an audio track for modulator and a MIDI track for vocoder. Enable MIDI in
on vocoder track and send audio from modulator track to it.

Anyway, On to the Vocoders..... (in no particular order)

IMAGELINE VOCODER
http://www.image-line.com/documents/juicepack.html
This is the vocoder that comes with Fruity Loops or can be bought as part of a
suite of plug-ins called the Juice Pack. It is also available free in any issue of
Computer Music magazine, which is how I got the one for review.



So right off, the GUI while it looks very nice (typical of Fruity Loops ) it is
real small, and I found myself squinting to read it (also probably typical of
Fruity Loops). Unfortunately, I was unable to coax any usable sounds from it. It
should be noted that Kyle Ward, my musical partner has used this successfully in the past in his productions, and it sounded OK but not very intelligable.

SUGAR BYTES ROBOTRONIC
http://sb.h139724.serverkompetenz.net/content/products/robotronic/index.php?lang=e
n#
Available for $99 Euro through their website



This Vocoder works the way they all should. Super easy to route and the GUI is
very well laid out. Truly a joy to use. Unfortunately, the sound is not at all
what I'm going for. Would be cool to use on drums or other rhythmic instruments.
It's not that it's bad, it just doesn't produce the standard vocoder vocal effects
that I desire.

SKNOTE TOLCBOCS
http://www.sknote.it/software.htm
Available as a free download from their website



I had high hopes for this one. The GUI is great and the manual was good at
explaining how to use all of the controls but didn't cover getting it set up at
all. I am pretty sure that I got it set up correctly but alas, could not get any
usable sounds out of it.

PROSONIQ ORANGE VOCODER
http://products.prosoniq.com/cgi-bin/register?service=showdetail&refno=30
Available as a download for $149



The Prosoniq Orange Vocoder is a seminal VST. it's been around for about 10 years now.I evaluated the demo, which annoyingly "time out" every 5 minutes, but it worked reliable and configured logically. It makes very classic vocoder sounds and the chordal, choir-type sounds are quite nice. It is not, however, very intelligable. I think it would be good to layer with another vocoder to fatten up the sound (it is pretty fat sounding). Though it is kind of pricey for how it sounds and how old it is. Also, there is a good "how to" on using Orange Vocoder with Ableton Live here:
http://sonictransfer.com/vocoder-tutorial-ableton-live.shtml

EOSIS ELS VOCODER
http://www.eiosis.com/elsvocoder
Available for $279 from their website



This MAY be the best vocoder on the market. The GUI is great, and the sounds that I could demo were excellent. I evaluated a seriously feature-limited demo (there is a better demo available that needs to authorize a dongle), so I haven't been able to make my final judgement on this one yet. It is, however, quite expensive ($279) AND requires a hardware dongle to run (boo!) It seems to have some interesting features, like pitch-tracking of the modulator, requiring no external carrier. It also is very intelligable sounding. I will probably download the dongle-dependent demo and further evaluate.

PRODYON ROBOCORDER
http://prodyon.net/robocoder.html
Available as a download for $25 from their website



Though not actually a Vocoder, I came across it during the shootout and decided to include it. The Robocorder has a dictionary (in both German & English) that can be used to generate robot vocals. The results were pretty interesting, but alas, during the evaluation my computer crashed due to a "serious error" and I quickly uninstalled it.

KLANGLABS VOKKO
http://klanglabs.siliconemusic.com/products/vokko/vokko.htm
Available as a download for $20 from their website



The VOKKO vocoder is actually the WINNER of the shootout. The GUI is good, it configures logically, and the sound is very intelligable. The feature set is great as well. You can use the onboard synth, onboard Soundfont player, or a mix of both as the carrier and use either an inputted audio signal or the onboard sample player as the modulator. Does it sound as good as the ELS vocoder? I don't know, but it sounds great, only costs $20 and is dongle-free.

BOXSOUNDS VOCTOPUS
http://www.boxsounds.com/voctopus_info.html
Available as a free download from their website



As mentioned on the Boxsounds website, the Voctopus does not sound very good for vocals. It does however have a decent GUI and configures logically. Des not work for my vocoding needs - maybe it will work for yours...


VOCODER VST's NOT EVALUATED THIS TIME...

After 2 days of installing and testing all manner of vocoder software, my computer began misbehaving, so I figured it was time to uninstall and call it a day. But stay tuned for VST Vocoder Shootout 2008

4ORMULATOR VOCODER
http://www.vocoder-plugins.com/
Available as a free download from their website



STARPLUGS VOCODER
http://www.starplugs.com/



SONICISM VINTAGE VOCODER
http://www.hitsquad.com/smm/programs/VintageVocoder/



This one looked really interesting to me but, alas, is only offered as a Dxi plug-in so I was unable to test it.

AKAI DC VOCODER
http://www.akaipro.com/prodVSTplugins.php
Apparently no longer available



This vocoder, though seemingly no longer available, came up alot during my research for this shootout

CRYSONIC VOCODER
http://www.crysonic.com/news.html
Price and availability unknown at this time



Crysonic, makers of fine quality plug-ins, just announced that they will be bringing a VST vocoder to market soon. This will be one to watch!

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Building The New When Machines Dream Studio


I just finished building the new When Machines Dream studio and once again, as many of my friends are also music producers, I thought that you would be interested in how I did it.
Having built two studio's prior, I had a pretty good idea of what I wanted the new facility to be like and tried to incorporate what I had learned from my first two studios into the design and implementation of this one. Building this studio was a bit easier than my previous two, due to the fact that there was no actual "construction" involved, I was simply "installing" a studio into an existing room.
As for design considerations, I needed a space that I could produce music in, using my primary DAW and MIDI setup, track vocals and master the final product. In addition, I wanted to be able to shoot video in the studio as well. Of course it had to have good acoustics, pristine audio quality, good ergonomics and look cool so that I would enjoy working there. A pretty tall order for an existing room in a rented townhouse!
The first order of business was to put together the workstation desk for the DAW.  I have researched and purchased a variety of studio furniture (designed specifically for recording studio use) and I have found that just about everything that is commercially available is just shit - totally designed to not actually work. Harsh? I know (baffling).  Don't believe me? Google it and then try to envision all of your basic stuff set up on it (computer monitor, nearfield monitors, control surface/ keyboard controller, etc.) See? Doesn't work. I should note here though that RaXXess makes some fine studio furniture, but it unfortunately doesn't fit into my budget.
That being said, I have found what I believe to be a near-perfect recording workstation desk. Actually Kyle Ward, my musical partner found it. He bought three on the spot and gave me one (which I was unfortunately unable to ship to my new location and had to purchase my own.) It is available through the office superstore Staples. Here
Anyway, on to the studio building...

Loading the stuff in and assembling the workstation desk

 

For acoustical treatment, I chose once again, Auralex products. You have to give them credit for figuring out how to sell foam for so much money, but the products sound good, look good and they offer a free acoustic design service as well. As you can see from the following photos, I use just about everything they sell. As this space is being rented, I devised a mounting system using self-adhesive velcro strips. It worked out well. I recomend buying it in rolls and cutting it into tabs yourself (see pic) as it is much more cost effective this way. It should be noted that I was less concerned with damaging the townhouse walls with my foam installation as I was in being able to take my foam with me when I move. Also, I did have to glue the bass traps using Auralex's adhesive, as they were too heavy for the velcro.

 

 

Now that the acoustic treatment was installed and the furniture built, it was time to wire everything up. For all of my power conditioning and cable, I chose Monster products. As with the Auralex, I believe in Monster products and haven't found anything better. Everything that could be ran balanced, is.

 

And now some pix of the completed studio:

 


 

The studio seems to be working out pretty good. I have done some mastering and the mixes translate well - no big suprises in the car or on the home stereo. I still have to tweak the bass a bit, as in a room this small it is not quite accurate. It should also be noted regarding bass, that there is a closet in this room (not pictured) that is filled with bass traps as well to try to tame those frequencies down a bit more.  I still have to install some lighting for shooting video. I am saving up for some LED floods and a DMX controller to keep the heat down and add some pizazz to my productions. As usual, feel free to contact me with any questions or comments.

~ J

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When Machines Dream #1 on SoundClick




The New When Machines Dream song Rock Robotic hit the # 1 spot on BOTH the Electronica Chart and the Dance Chart on SoundClick.com. Rock Robotic is the first song released from the upcoming When Machines Dream album Silicon Samurai.
Head on over to SoundClick and have a listen. Let me know what you think.

http://www.soundclick.com/whenmachinesdream


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Building The BadA$$ DAW


   

The time had come to upgrade the heart of my studio - the computer. As Many of you (my friends) are also music producers, I thought you might be interested in how I did it. The project started with research. Kyle (-Ward, my music-making partner) and I spent countless hours scouring through websites and catalogs trying to determine the best components from which to build "The Bad-A$$ Music Computer". Incidentley, we both built new, identical machines, though he opted for a less "blingy" case. I decided upon and purchased the following components:

Apevia X-Discovery Silent case
Corsair HX520 power supply
Intel Core 2 Quad proccessor
Asus P5K Deluxe motherboard
Crucial DDR2 RAM (2 gigs)
Western Digital 320 Gig system drive
Western Digital Raptor 10k RPM 150 Gig project drive
EVGA NVIDIA graphics card
E-MU 1212m soundcard
Light-On DVD writer
Zalman CPU cooler
Antec LED Tri-Cool fans (3)
Antec V-Cool graphics card cooler
OEM 16 in 1 card reader
So, having purchased all of the needed components, the task at hand was assembly

First up: The Mother Board, CPU, Cooler and RAM

 

Then get to the case ready, install the industrial-strength power supply and 4 fans



On to mounting  the Motherboard & Drives in the case

 

Let's close her up and see if she works!

 

Success!
(thanks to Kyle for the tricked out blue thumb screws)

Now on to the software....



I am happy (and relieved!) to report that this sucka is fast! Songs that I had to freeze tracks on because my CPU usage was going over 75% on my old system (Athlon 64) now purr along at 18% CPU.





You can see from these pix that I added a few things after the initial build:
16 in 1 card reader (fill up that useless floppy drive slot)
Cold Cathode tube for interior lighting - and custom mounted a switch on the front
(fill up that other useless floppy drive slot)
Added a Thermaltake dual slot fan as well




 
How When Machines Dream + KaW Perform Live




I am frequently asked how When Machines Dream + KaW perform live. First off, let me explain the concept. When Machines Dream is myself and KaW is Kyle Ward (together we are Oscillator X – but that's another blog…), When we do live performances, instead of a traditional show whereas one act would play, followed by another act, we perform together as one group. We select what songs to play from each others repetoire, and then learn each others material and perform it together. Another thing that sets a When Machines Dream + KaW performance apart from many live electronic/ dance acts, is the "show" element. Most of the live electronic shows that we have seen either consist of a person hunched over a laptop all night with a projector behind him or a (typically) female solo vocalist singing along to a backing track. When Machines Dream + KaW shows utilize costumes, staging, effects lighting, and aerotechnics to bring the audience a visual live experience similar to our counterparts in the Rock world. As far as the actual musical performance goes, our current core live set-up is as follows:



John:

Korg MicroKorg – synthesizer

Alesis Micron – synthesizer

Roland SPD-S – Electronic Drum Pads

TC Electronics Voiceworks – Vocal processor

American DJ Pro-Scratch – DJ CD player

Yamaha MG 10/2 – Mixing Console



Kyle:

Roland V-Synth – Synthesizer

Korg MicroKorg – Synthesizer

M-Audio Axiom 49 – MIDI Keyboard Controller

Dell Laptop running Abelton Live 6

Elextrix Warp Factory – Vocoder



The "heart" of our show is run on the laptop with a program called Abelton Live. With this software we are able to manipulate the backing tracks (essentially the basic drum parts and any parts beyond what we can play with our four hands) in real time, thus freeing us up from being locked into a static backing track. We can adjust tempo, key, length of verses and choruses, etc. all while playing the show. Kyle handles this part of it. In the event that the computer crashes (hasn't happened yet – crossing our fingers) during a performance we have the backing tracks also on a CD, which I would then play using my DJ CD player. The DJ CD player still gives us the ability to manipulate many aspects of the music in real time, but not as much as the Abelton Live software.

As far as the keyboards go, Kyle and I each have multiple synthesizers that we play. These are usually set up in "split mode" whereas the bottom half of a keyboard will have one sound assigned to it and the top half will have a different sound assigned to it. This allows us to play the 2 to 4+ parts each per song necessary to perform the songs. In addition, I (and sometimes Kyle) play percussion parts on the electronic drum pads.

In a similar fashion, we divide up the vocal duties as well. I perform all of the singing parts, using the TC Electronic vocal processor to duplicate the effects used on our CD's, while Kyle performs all of the vocoder (robot) vocals using the Electrix vocoder.

The signal (sound) from all of the synths, electronic drums, laptop, CD player, etc. all go into the Yamaha mixer (we mix from the stage generally) and we send a stereo feed to the main house sound system.

In between all of this I control some of the visual effects as well. The lighting is primarily automatic and is just synced to the beat of the music, but I manually do a few tweaks during the show as well as keep the fog machine pumping out fog and both Kyle and I shoot off the aerotechnics.

I hope that this answers most of the questions as to how we perform our music live. If you have any questions that I didn't cover, feel free to send me a message.



~ John

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